Per level
- Health Per Level, Stamina Per Level, Weight Per Level, Melee Damage Per Level and the other stats, from 0.01 to 20. 2 makes each point spent in that stat count twice.
Base values
- Health Base, Stamina Base, Oxygen Base, Food Base, Water Base and Weight Base scale what a new character starts with.
Player Config
- Max Players, from 1 to 200.
- Allow Player Speed Leveling, so players can put points into movement speed.
- Player Damage Multiplier and Player Resistance Multiplier.
- Player Food Drain Multiplier, Player Water Drain Multiplier and Player Stamina Drain Multiplier, and Player Health Recovery Multiplier.
- Show Player Location on Map.
Questions
How do I let players carry more?
Raise Weight Per Level on the Player Stats card so every point in weight counts for more, or Weight Base for everyone from the start.
Can players level movement speed?
Yes, with Allow Player Speed Leveling on the Player Config card.