Gathering and loot
- MaterialYieldModifier_Global: resources from nodes, trees and plants.
- BloodEssenceYieldModifier: blood essence from enemies.
- DropTableModifier_General: loot from enemies and containers.
- DropTableModifier_Missions: what servants bring back from hunts.
- DropTableModifier_StygianShards: Stygian Shards.
Crafting and research
- CraftRateModifier and RefinementRateModifier: crafting and refining speed. Higher is faster.
- RecipeCostModifier, BuildCostModifier, RefinementCostModifier and RepairCostModifier: what things cost. Lower is cheaper.
- ResearchCostModifier and ResearchTimeModifier: research cost and time.
- ServantConvertRateModifier: how fast servants convert in their coffins.
- DismantleResourceModifier: resources returned when you dismantle.
Stack sizes
InventoryStacksModifier multiplies every stack. At 2, a stack of 250 becomes 500.
An example
{ "MaterialYieldModifier_Global": 2.0, "DropTableModifier_General": 1.5, "CraftRateModifier": 2.0, "InventoryStacksModifier": 3.0 }
Leave out any setting you want to keep at 1.0. For comparison, the official HardcorePvP preset doubles loot and resources, and DuoPvP raises them by a quarter.
Questions
Where do I put these settings?
In ServerGameSettings.json. See server settings for how to open it in HaruHost.