HaruHost

HaruHost 0.64.13

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Project Zomboid

Project Zomboid servers now have one Server Config page instead of Auto Config, Manual Config and Config Variables. Its cards edit the server's own files: Server Settings, Mods, Network Settings, Memory, Sandbox, Spawn Points and Spawn Regions. The Files tab opens every config file and the server's start file. HaruHost only sets the ports; everything else stays as you write it. Existing servers keep their settings and ports.

The new Memory card sets how much memory a Project Zomboid server uses, also before its first start.

Admins you gave access to Project Zomboid settings now need the "View Game Server Auto Config" permission to open the Server Config page. The Manual Config permission no longer covers it.

Removing a Workshop item on the Mods page now also removes its mods from the server's mod list. Mods that another Workshop item on your server still provides stay.

Fixed the console showing the list of online players every few seconds.

Fixed the admin password HaruHost enters when a Project Zomboid server asks for one. It is now the password the server starts with.

Fixed an issue that caused HaruHost to read Project Zomboid save and log files in the background more often than needed. This reduces its CPU and disk usage.